Nintendo 3DS Preview

Posted by: Chris Madore on October 5, 2010 at 3:45PM

3DS handheld console color choices

The New Nintendo DS is Going 3D


The Nintendo DS is getting on in years. At 6 years of age, it's lived a long and fulfilling life. Rumors were taken seriously when it seemed as though Nintendo would unveil a 3D handheld at the E3 conference of 2010. It was indeed revealed, and to great praise and favorable reactions. The Nintendo 3DS handheld system is a small clamshell-style gaming console with an upper and lower screen, similar to the Nintendo DS. The lower screen is a touch screen, meant to be used with the included stylus. The top screen displays in 3D, without the need for any special glasses. The Nintendo Conference in Japan on September 29th of 2010 gave us all the final details of the console and showed us more of what it can do.



Many would advocate modern 3D televisions, heralding them as the next step in home video technology, while others would attest that it's merely a gimmick, and not worth the extra expenses or having to wear special glasses to view it. Nintendo's approach, however, requires no special glasses to create its 3D effect, drawing both interest and adoration.

Nintendo 3DS Turquoise Aqua Closeup

Nintendo 3DS Goes Beyond The DSi


Late in the console lifespan of the DS system, Nintendo released the DSi, a version of the console with internal memory and a camera that could support various downloadable applications. The Nintendo 3DS expands upon this idea and takes it further. The 3DS has an expansion slot for an SD card (supporting up to 32gb cards) and comes with a 2gb card, allowing it to download and store numerous applications and downloadable games for the system including a web browser, 3D picture application, and “Virtual Console” GameBoy (and potentially GameBoy Advance) titles. The system also comes with 6 augmented reality cards. When placed in front of the 3DS camera, the 3DS interprets a special character or graphical model in relation to the card. This is also Nintendo's first handheld console to feature an analog stick/pad, which appears to be similar to that of the Sony PSP. The dimensions of the console (134mm x 74mm x 21mm) are nearly the same as the Nintendo DS Lite. Further, the console has built in inertial detectors and gyros, allowing for tilting and motion control.


3DS Personalizes the Experience and Encourages Shared Game Play


Nintendo is stressing community for the 3DS. The Miis (small customizable characters) that were introduced with the Nintendo Wii make a “comeback with a vengeance” for the 3DS. In addition to utilizing the camera on the system to assist in making a perfect Mii look-alike of yourself, they can be traded automatically to other nearby 3DSes. This automatic download and exchange of data has been far simplified since its attempt on the Nintendo DS. The console needs only to be in sleep mode, and carried with you, and characters, record/challenge data, and other game-specific sharable data can be passed automatically to nearby people that have played these games. The game doesn't need to be in the console, nor does it need to be in any set mode. A player can also receive challenges for fighting or racing games, indicated by a light near the R button.

Zelda in battle on 3DSKid Icarus flying with sword on 3DS


This increase in friendliness and usability extends into other facets of the console's firmware. A game can be paused, and the home screen brought up to utilize the other functions of the system while the game is running. A user stuck on a level can pause the game, open up the system's web browser, find a few hints, and go right back to playing without having to exit the game.

The system was also made powerful enough to attract third parties who would otherwise avoid the challenges of achieving good graphics with little to work with. According to the company President, Satoru Iwata, “The biggest reason why we developed the portable [with high specs] is because we didn't want developers to think that they couldn't develop their titles for Nintendo game machines due to the specs.”

The top screen of the console displays at 800 x 240 (400 x 240 per eye), and in 3D, (for comparison, the DS displays at 256 x 192, and the PSP at 480x272) which is an impressive feat for a handheld console, and screenshots at this point look very impressive.

Starfox flying ship in combat on 3DSResident Evil close up with gun on 3DS


Marketing 3D Technology in a 2D World


Out of the gate it appears to be a very ambitious project with an even riskier task for marketing; how to show off a feature that can't be shown over traditional 2D mediums? At the E3 conference, the entire crowd was able to play and test the console as a means of relaying their reactions. Those of us unable to be there will have to wait for a demo kiosk or a friend that has one to experience it. There is a slider next to the screen that allows the user to adjust the “level/depth” of the 3D effect, allowing it to be more adaptable for the user.

The release of the system is slated for February in Japan at a price of 25'000 yen. For America, this suggests a March/April release. The price point translates to $300, which is a steep price point for a console; a decision apparently strengthened by the favorable reactions at the E3 conference. Nintendo has their hands full just trying to show off the multitude of franchises and games representing the console so far, from Resident Evil to Metal Gear Solid to Street Fighter to Zelda. The potential for this little console is overwhelming. Look for it this spring; you need to see it to believe it.

Filed under: Blogs, handheld, 3ds, console, portable, nintendo, nintendo games, wii, dsi, preview, video games, review 8 Comments

Comments

  • bobbonew
  • -  2656 pts
  • -  (1 year ago)

I'm not the most savvy when it comes to next generation video game systems, but I have been hankering for a DS for a while now. The DS didn't impress me, I noticed the DSi, and I'd like to think they would have perfected their design this round. Its sort of like buying the first iPhone, and how I didn't get one until the third iteration (which I've been pretty happy with).

It'll be interesting to see the 3D quality up close and IRL.

I love my DS and can't wait for this one!

  • The Dom
  • -  170 pts
  • -  (1 year ago)

At the launch price, I can't justify buying a handheld at console price. AND we'll probably be paying more than the announced Japanese price too. ><

Personally, I'll give it until it price drops to pick it up. ^^

Guest Avatar
  • Guest
  • -  0 pts
  • -  (1 year ago)

Pretty much this, not to mention the speculated price for games is said to be $40-60. It's too expensive to warrant getting one until the price has dropped considerably.

  • mikep
  • -  147 pts
  • -  (1 year ago)

One thing that often gets overlooked with this new breed of 3D, which Nintendo is the first to introduce to the gaming market, is exactly how the 3D works and why its difference from so called "traditional" 3D is going to have a greater longevity than some would think.

Its not simply a flat screen with a stereoscopic image. Its a true autosterioscopic image produced by a parallax barrier. More or less it has pyramidal LCDs which produce the sterioscopic images at an extremely fast rate which gives the illusion of 3D. This is important because of the main problem with traditional 3D: Its dark.

Traditional sterioscopy relies on two layered images which, despite all efforts, results in a dark, drab image. Anyone who's ever worked as a projectionist for a 3D film will tell you that if your projector bulb isn't fresh you're going to get a dim projection which results in less than impressive 3D as your eye sees only shadows and can't discern the images as well as if you had a brighter backlight.

Gaming inherently requires clear projections or else.. well you'll simply have no fun! The "new 3D" doesn't suffer the problems which have always rendered "Traditional" 3D a "gimmick". In short: It works so well and actually lets you play a decent game without requiring any more from the user than previous handhelds that its likely to stick around.

My two cents.

  • Guest
  • -  0 pts
  • -  (1 year ago)

I'll be buying one on launch day, simply because my last handheld console was a Gameboy Colour, and as such, now seems like the perfect time for me to upgrade, and I'd like to ride the wave for as long as possible, rather than buying it with 6 months left of its shelf life.

  • Jesus
  • -  136 pts
  • -  (1 year ago)

It'll be interesting to play with. I don't see myself buying one though, as the last handheld I owned was a Gameboy, and I'm not too interested in moving on just yet. I'm keen to see the 3d irl. I hate the stupid glasses they make you wear when you go and see a 3d movie. Hopefully people will buy it and it will catch on. :>

  • Guest
  • -  0 pts
  • -  (11 months ago)

I LIKE IT I MIGHT BUY IT!

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